//adrenal1ne's RA2 CFG //cfg bind TAB "inven" bind ENTER "invuse" bind ESCAPE "togglemenu" bind SPACE "+moveup" bind ' "invdrop" bind + "sizeup" bind , "+moveleft" bind - "sizedown" bind . "+moveright" bind / "weapnext" bind 0 "p1r4t3s st34l y0r b4lz?!?!" bind 8 "P1r4t3s s4iL Y0r 0c34Nz?!?!" bind 7 "p1r4t3s w4llh4x th31r cl13ntz?!?!" bind 1 "gG!" bind 2 "vote yes" bind 5 "LAWLSKINZ THAT WAS SOOOOOOOOO DEEVIIIINEEEEE!" bind 9 "I W4llH4xd uR m0mz h0u53 2 W4tCH h3r Dr355?!?!"" bind 4 "" bind [ "invprev" bind i "ECF`D" bind o "JUST GIVE ME THE FUCKING NUMBERS" bind ] "invnext" bind ` "toggleconsole" bind p "Just...AIM...Down!" bind s "screenshot" bind t "messagemode" bind 3 "exec xd.cfg" bind v "To vote : Type 'vote yes' or 'vote no' in console. Thank You!" bind space "say_team %†††% IM 100/100 ${$loc_here} %†††%" bind x "score" bind y "messagemode2" bind z "team hometeam" bind ~ "toggleconsole" bind BACKSPACE "invdrop" bind UPARROW "" bind DOWNARROW "say xD" bind LEFTARROW "skin crak" bind RIGHTARROW "skin f" bind pgup "+speed" bind F12 "screenshot" bind INS "say_team %‡‡‡% FOLLOW ME ${$loc_here} %‡‡‡%; wave 4" bind DEL "say_team %ŒŒŒ% SECURE/CAMPING ${$loc_here} %ŒŒŒ%" bind PGDN "say_team %ŠŠŠ% NEG ${$loc_here} %ŠŠŠ%; wave 2 " bind HOME "+set_shft" bind END "selectgl" bind KP_HOME "selectrl" bind KP_UPARROW "+forward;wave 1" bind KP_PGUP "selectrg" bind KP_LEFTARROW "+moveleft;wave 2" bind KP_5 "+back;wave 0" bind kp_DOWNARROW "say_team %………% IM LOW ${$loc_here} %………%" bind KP_RIGHTARROW "+moveright;wave 3" bind KP_INS "selectbfg" bind KP_END "say_team %†††% ENEMY LOW! ${$loc_there} %†††%" bind KP_PGDN "selectcg" bind KP_ENTER "fov 97;sensitivity 7" bind KP_MINUS "say_team %ŒŒŒ% AFFIRM ${$loc_here} %ŒŒŒ%; wave 2" bind KP_PLUS "fov 45;sensitivity 4" bind kp_del "say_team enemy railed/rocket'd 80/20 ${$loc_there}" bind * "say_team %ŠŠŠ% NMY ${$loc_there} %ŠŠŠ%" bind MWHEELDOWN "selectss" bind MWHEELUP "weapnext" bind MOUSE1 "+attack" bind MOUSE2 "+moveup" bind MOUSE3 "+movedown" bind PAUSE "pause" bind kp_slash "say_team %ŠŠŠ% MULTIPLE NMYS ${$loc_there} %ŠŠŠ%" //bs set gl_dynamic "0" set allow_download "0" set gl_picmip "1" set cl_async "0" set cl_drawfps "1" set r_maxfps "120" set cl_railtrail "0" set vid_gamma "0.4" set gl_modulate "2" set rate "10000" set cl_maxfps "120" set sensitivity "7" set cl_run "1" set gl_coloredlightmaps "0" set cl_gun "0" set crosshair "1" set hand "2" //declare alias declareon "set dec 1;bind j declareoff;echo Declare On" alias declareoff "set dec 0;bind j declareon;echo Declare Off" alias declare "declare_$dec" alias declare_1 "" alias declare_0 "" declareon //Modifier Keys bind UPARROW "+set_ctl" alias +set_ctl "set modifier 1" alias -set_ctl "set modifier 0" bind HOME "+set_shft" alias +set_shft "set modifier 2" alias -set_shft "set modifier 0" set modifier 0 alias selectrg "selectrg_$modifier" alias selectrg_1 "drop RAILGUN;drop slugs;set droptext RAILGUN;declare" alias selectrg_2 "drop SLUGS;set droptext SLUGS;declare" alias selectrg_0 "use RAILGUN;echo RAILGUN" alias selectcg "selectcg_$modifier" alias selectcg_1 "drop MACHINEGUN;drop CHAINGUN;drop BULLETS;drop BULLETS;set droptext CHAINGUN/MACHINEGUN;declare" alias selectcg_2 "drop BULLETS;set droptext BULLETS;declare" alias selectcg_0 "use MACHINEGUN;use HYPERBLASTER;use CHAINGUN;echo CHAINWHORE" alias selectrl "selectrl_$modifier" alias selectrl_1 "drop ROCKET LAUNCHER;drop ROCKETS;set droptext ROCKET LAUNCHER;declare" alias selectrl_2 "drop ROCKETS;set droptext ROCKETS;declare" alias selectrl_0 "use ROCKET LAUNCHER;echo ROCKET LAUNCHER" alias selectgl "selectgl_$modifier" alias selectgl_1 "drop GRENADES;drop GRENADE LAUNCHER;set droptext GRENADES/LAUNCHER;declare" alias selectgl_2 "drop GRENADES;set droptext GRENADES;declare" alias selectgl_0 "use GRENADEs;use grenade launcher;echo `CLOWNIN" alias selectss "selectss_$modifier" alias selectss_1 "drop SHOTGUN;Drop SUPER SHOTGUN;drop SHELLS;drop SHELLS;set droptext (S)SHOTGUN;declare" alias selectss_2 "drop SHELLS;set droptext SHELLS;declare" alias selectss_0 "use SHOTGUN;use SUPER SHOTGUN;echo SUPER SHOTTY" alias selectbfg "selectbfg_$modifier" alias selectbfg_1 "drop BFG10K;drop hyperblaster;drop CELLS;drop CELLS;set droptext HYPERBLASTER/BFG10K;declare" alias selectbfg_2 "drop CELLS;set droptext CELLS;declare" alias selectbfg_0 "use BFG10K;use hyperblaster;echo BFG" bind MOUSE2 "+2j" alias wt "w2" alias w8 "wait" alias w2 "w8; w8" alias w3 "w2; w8" alias w4 "w2; w2" alias w5 "w4; w4; w4" alias w6 "w7; w7; w7; w7" alias w7 "w4; w8" alias w9 "w4; w4" alias w12 "w4;w4;w4" alias w13 "w4; w4; w4; w8" alias w20 "w5;w5;w5;w5" alias +2j "+$mu;wt;-$mu;wt;+$mu" alias -2j "-$mu" alias a1 "alias wt w2; bind j a2;bind mouse2 +2j;echo x2: 500Mhz" alias a2 "alias wt w4; bind j a3;bind mouse2 +2j;echo x4: 700Mhz" alias a3 "alias wt w5; bind j a4;bind mouse2 +2j;echo x5: 800Mhz" alias a4 "alias wt w12;bind j a5;bind mouse2 +2j;echo x12: 950Mhz" alias a5 "alias wt w13;bind j a6;bind mouse2 +2j;echo x20: 1000MHz" alias a6 "alias wt w20;bind j a7;bind mouse2 +2j;echo x20: better" alias a7 "bind mouse2 +moveup;bind j a1;echo x1: ALL" set mu "moveup" //demo bind r "record $date_$time_$mapname_$enemy" bind e "stop"