//|D|adrenal1ne set allow_download "0" //cfg bind F "togglemenu" bind TAB "inven" bind ENTER "invuse" bind ESCAPE "togglemenu" bind SPACE "+moveup" bind ' "invdrop" bind + "sizeup" bind , "+moveleft" bind - "sizedown" bind . "+moveright" bind / "weapnext" bind 0 "selectbfg" bind 1 "say_team %ŠŠŠ% [AFFIRM] %ŠŠŠ%; wave 2 " bind 2 "say_team %ŠŠŠ% [NEG] %ŠŠŠ%; wave 2 " bind b "Nice day for a swim :>" bind n "Aced." bind m "One more for the good guys." bind 4 "say_team %ŠŠŠ% WAITING < ${$loc_here} > %ŠŠŠ%" bind 5 "say LAWLSKINZ THAT WAS SOOOOOOOOO DEEVIIIINEEEEE!" bind 6 "say_team [ENEMY QUAD] [+60]; play quad60.wav" bind 7 "say_team [QUAD FRIENDLY [+60]; play quad60.wav" bind 8 "say_team %‡‡‡% [TAKE QUAD NOW] %‡‡‡%" bind 9 "selectrg" bind \ "say_team [${$loc_here}] [%h and %a in position for POWERUP]" bind [ "invprev" bind = "say_team %ŒŒŒ% ARMOR AVAILABLE %ŒŒŒ% [${$loc_here}] %ŒŒŒ%" bind ] "invnext" bind ` "toggleconsole" bind s "screenshot" bind t "messagemode" bind o "say Dont Sweat the Technique!" bind c "team visitors" bind v "exec xd.cfg" bind p "just aim down!!" bind space "say_team (††) NEED REPLACEMENT! < ${$loc_here} >" bind f "exec lol.cfg" bind x "score" bind y "messagemode2" bind z "team hometeam" bind ~ "toggleconsole" bind BACKSPACE "invdrop" bind UPARROW "+set_ctl" bind DOWNARROW "say xD" bind LEFTARROW "say_team („„) QUAD TAKEN +60; play quad.wav" bind RIGHTARROW "say_team (‰‰) WEAPON TAKEN < ${$loc_here} >; play weapon.wav" bind pgup "+speed" bind F12 "screenshot" bind INS "say_team (ŠŠ) I Need a Weapon!! %w < ${$loc_here} >; wave 4" bind DEL "say_team (‹‹) SECURE < ${$loc_here} >" bind PGDN "say_team („„) ARMOR TAKEN < ${$loc_here} >; play armor.wav" bind HOME "+set_shft" bind END "selectgl" bind KP_HOME "selectrl" bind KP_UPARROW "+forward" bind KP_PGUP "selectrg" bind KP_LEFTARROW "+moveleft" bind KP_5 "+back" bind kp_DOWNARROW "say_team (‰‰) NEED AMMO for %w < ${$loc_here >" bind KP_RIGHTARROW "+moveright" bind KP_INS "selectbfg" bind KP_END "say_team (……) NEED HEALTH %h,%a < ${$loc_here} >" bind KP_PGDN "selectcg" bind kp_slash "say_team (ˆˆ) NEED BOOST < ${$loc_here} >" bind KP_ENTER "fov 97;sensitivity 7" bind KP_MINUS "say_team (ŒŒ) AFF/OK < ${$loc_here} >; wave 2" bind kp_del "say_team ‹‹‹ ARMOR/HEALTH AVAILABLE < ${$loc_here} >" bind KP_PLUS "fov 40;sensitivity 2.3" bind * "say_team (ŠŠ) NMY < ${$loc_there} >" bind MWHEELDOWN "selectss" bind MWHEELUP "weapnext" bind MOUSE1 "+attack" bind MOUSE2 "+moveup" bind MOUSE3 "+movedown" bind PAUSE "pause" //bs set cl_async "0" set cl_drawfps "1" set r_maxfps "120" set cl_railtrail "14" set vid_gamma "0.5" set gl_modulate "99" set gl_picmip "0" set gl_dynamic "0" set rate "10000" set cl_maxfps "120" set sensitivity "7" set cl_run "1" set gl_coloredlightmaps "1" set cl_gun "0" //declare alias declareon "set dec 1;bind j declareoff;echo Declare On" alias declareoff "set dec 0;bind j declareon;echo Declare Off" alias declare "declare_$dec" alias declare_1 say_team "$droptext < ${$loc_here} >" alias declare_0 "" declareon //Modifier Keys bind UPARROW "+set_ctl" alias +set_ctl "set modifier 1" alias -set_ctl "set modifier 0" bind HOME "+set_shft" alias +set_shft "set modifier 2" alias -set_shft "set modifier 0" set modifier 0 alias selectrg "selectrg_$modifier" alias selectrg_1 "drop RAILGUN;drop slugs;set droptext RAILGUN;declare" alias selectrg_2 "drop SLUGS;set droptext SLUGS;declare" alias selectrg_0 "use RAILGUN;echo RAILGUN" alias selectcg "selectcg_$modifier" alias selectcg_1 "drop MACHINEGUN;drop CHAINGUN;drop BULLETS;drop BULLETS;set droptext CG/MG;declare" alias selectcg_2 "drop BULLETS;set droptext BULLETS;declare" alias selectcg_0 "use MACHINEGUN;use HYPERBLASTER;use CHAINGUN;echo CHAINWHORE" alias selectrl "selectrl_$modifier" alias selectrl_1 "drop ROCKET LAUNCHER;drop ROCKETS;set droptext RL;declare" alias selectrl_2 "drop ROCKETS;set droptext ROCKETS;declare" alias selectrl_0 "use ROCKET LAUNCHER;echo ROCKET LAUNCHER" alias selectgl "selectgl_$modifier" alias selectgl_1 "drop GRENADES;drop GRENADE LAUNCHER;set droptext GL;declare" alias selectgl_2 "drop GRENADES;set droptext GRENADES;declare" alias selectgl_0 "use GRENADEs;use grenade launcher;echo `CLOWNIN" alias selectss "selectss_$modifier" alias selectss_1 "drop SHOTGUN;Drop SUPER SHOTGUN;drop SHELLS;drop SHELLS;set droptext (S)SHOTGUN;declare" alias selectss_2 "drop SHELLS;set droptext SHELLS;declare" alias selectss_0 "use SHOTGUN;use SUPER SHOTGUN;echo SUPER SHOTTY" alias selectbfg "selectbfg_$modifier" alias selectbfg_1 "drop BFG10K;drop hyperblaster;drop CELLS;drop CELLS;set droptext HB/BFG;declare" alias selectbfg_2 "drop CELLS;set droptext CELLS;declare" alias selectbfg_0 "use BFG10K;use hyperblaster;echo BFG" //DOUBLE JUMP MOLE bind MOUSE2 "+2j" alias wt "w2" alias w8 "wait" alias w2 "w8; w8" alias w3 "w2; w8" alias w4 "w2; w2" alias w5 "w4; w4; w4" alias w6 "w7; w7; w7; w7" alias w7 "w4; w8" alias w9 "w4; w4" alias w12 "w4;w4;w4" alias w13 "w4; w4; w4; w8" alias w20 "w5;w5;w5;w5" alias +2j "+$mu;wt;-$mu;wt;+$mu" alias -2j "-$mu" alias a1 "alias wt w2; bind j a2;bind mouse2 +2j;echo x2: 500Mhz" alias a2 "alias wt w4; bind j a3;bind mouse2 +2j;echo x4: 700Mhz" alias a3 "alias wt w5; bind j a4;bind mouse2 +2j;echo x5: 800Mhz" alias a4 "alias wt w12;bind j a5;bind mouse2 +2j;echo x12: 950Mhz" alias a5 "alias wt w13;bind j a6;bind mouse2 +2j;echo x20: 1000MHz" alias a6 "alias wt w20;bind j a7;bind mouse2 +2j;echo x20: better" alias a7 "bind mouse2 +moveup;bind j a1;echo x1: ALL" set mu "moveup" //demo bind r "bind r record ${$time}-${$date}-${$mapname}-${$enemy}"