//// ..:::.. SEAN's CFG BITCHES ..:::.. unbind shift alias +zoomin "fov 50;set storesen $sensitivity;set sensitivity 4.5" alias -zoomin "fov 110;set sensitivity 7.2" bind kp_ins "+zoomin" set gender "female" //event "The match has begun." "record" "auto/$date_$time_$mapname" //event "Match has started!" "record" "auto/$date_$time_$mapname" bind v "vote yes" bind c "say v0te" // Video //set game arena set vid_ref "gl" set gl_driver "opengl32" set vid_fullscreen "1" set viewsize "100" set gl_modulate "5" set gl_shadows "0" set fov "110" set cl_maxfps "140" set rate "10000" //set gl_mode "13" //set gl_mode "7" set gl_driver "opengl32" set gl_flashblend "0" set gl_polyblend "0" set gl_polybend "0" set intensity "1" set gl_detail "1" set gl_caustics "1" set gl_coloredlightmaps "1" set r_coloredlightmaps "1" set gl_detail_scale "3" set vid_gamma ".4" set gl_picmip "0" set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" set r_overbrightbits "1" set vid_gammapics "0" set cl_brightitems "0" set r_saturation ".9" set r_hwgamma "1" //server set allow_download_pics "1" set allow_download_maps "1" set allow_download_sounds "0" set allow_download_models "0" set allow_download_players "0" set allow_download "1" // r1q2 set cl_autorecord "0" // my q2a settings set cl_forceskins "0" set team_model "female" set team_skin "athena" set enemy_skin "grunt" set gender "female" // Sound set s_primary "0" // Settings set bob_pitch "0" set bob_roll "0" set bob_up "0" set run_pitch "0" set run_roll "0" set lookstrafe "1" set lookspring "1" set m_pitch "0.022" set cl_run "1" set freelook "1" bind F1 "cmd help" set crosshair "2" set sensitivity "6" bind s "screenshot" // Player set skin "female/ra2red" set hand "2" // Demo alias +ff "timescale 5" alias -ff "timescale 1" bind f3 "+ff" // Used for when playing demos. The key speeds up the demo // Servers set adr0 "74.54.186.226:27930" //tourney1 set adr1 "72.5.250.105:27960" //lawlskinz set adr2 "74.54.186.226:27912" //xquake set adr3 "74.54.186.226:27916" //tasty-dmonly set adr4 "" // set adr5 "74.54.186.226:27910" //ts-mutant set adr6 "74.54.186.226:27915" //tsra2 set adr7 "74.54.186.226:27933" //noalias set adr8 "74.54.186.226:27931" //tourney2 set adr9 "tastyspleen.net:27990" //udml set adr10 "75.125.218.34:27932" //novice // WEAPONS bind shift "use bfg10k; use Grenade Launcher" bind space "use power shield" // movements bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" bind CTRL "+moveup" bind MOUSE1 "+attack" // lag alias lowrate "set arate $rate;set rate 10;netgraph 1;bind n highrate;echo Low Rate: $rate" alias highrate "set rate $arate;netgraph 0;bind n lowrate;echo Normal Rate: $rate" bind n "lowrate" // Lag defeater // vid restart alias vrsrt "vid_restart" bind v "vrsrt" // Text Binds bind d "say like dominoes in neat little rows" bind q "say :P" bind w "say hehe" bind o "say one more for the good guys" bind / "say Don't sweat the technique" bind f "say ur lucky Fajin isnt here" bind j "say Just aim down!" bind . "say :>" bind , "say hehe" bind g "say gg!" bind x "say YOU ARE GAY" bind m "Aced." bind p "say LAWLSKINZ THAT WAS SOOOOOOOOO DEEVIIIINEEEEE!" // Teamplay bind f12 name "" bind f11 teamname "#dev!ne" bind f10 "ready" bind f9 "gl" bind z "messagemode2" bind t "messagemode" bind f2 "accuracy; play accuracy.wav" //color modifier set arrows "" //arrows set red "" //dblue blocks set grn2 "" //white set grn1 "" //gold set blu "" //blu blocks set gry "" //dots set yel "" //dots set dot "" //clear circles set wht "" //pink set grn3 "" //green blocks set red "" //red blocks set quad "" //yellow blocks set none "" // brown // Volume Adjusment bind kp_plus vup bind kp_minus vdn alias vup volume_1 alias vdn volume_0 alias volume_0 "set s_volume 0 ;set vu 1 ;set vd w ; alias vup volume_1; alias vdn volume_0;echo VOL |---------- 0" alias volume_1 "set s_volume 0.1 ;set vu 2 ;set vd 0 ; alias vup volume_2; alias vdn volume_0;echo VOL -|--------- 1" alias volume_2 "set s_volume 0.2 ;set vu 3 ;set vd 1 ; alias vup volume_3; alias vdn volume_1;echo VOL --|-------- 2" alias volume_3 "set s_volume 0.3 ;set vu 4 ;set vd 2 ; alias vup volume_4; alias vdn volume_2;echo VOL ---|------- 3" alias volume_4 "set s_volume 0.4 ;set vu 5 ;set vd 3 ; alias vup volume_5; alias vdn volume_3;echo VOL ----|------ 4" alias volume_5 "set s_volume 0.5 ;set vu 6 ;set vd 4 ; alias vup volume_6; alias vdn volume_4;echo VOL -----|----- 5" alias volume_6 "set s_volume 0.6 ;set vu 7 ;set vd 5 ; alias vup volume_7; alias vdn volume_5;echo VOL ------|---- 6" alias volume_7 "set s_volume 0.7 ;set vu 8 ;set vd 6 ; alias vup volume_8; alias vdn volume_6;echo VOL -------|--- 7" alias volume_8 "set s_volume 0.8 ;set vu 9 ;set vd 7 ; alias vup volume_9; alias vdn volume_7;echo VOL --------|-- 8" alias volume_9 "set s_volume 0.9 ;set vu 10 ;set vd 8 ; alias vup volume_10;alias vdn volume_8;echo VOL ---------|- 9" alias volume_10 "set s_volume 1 ;set vu w ;set vd 9 ; alias vup volume_10;alias vdn volume_9;echo VOL ----------| 10" bind 1 exec autoexec.cfg bind 2 exec sean.cfg //Timer & bind changes bind f5 exec cfg/silent.cfg //ffa timer config bind f7 exec cfg/ps.cfg //teams powershield config bind f8 exec cfg/armor.cfg //armor timer switch config //demo //bind r "record $date_$time_$mapname_$enemy" bind r "record ${$time}-${$date}-${$mapname}-${$enemy}" bind e "stop" bind mouse5 "+set_mouse5" alias +set_mouse5 "set modifier 1; +speed" alias -set_mouse5 "set modifier 0; -speed" bind mouse2 "+set_mouse2" alias +set_mouse2 "set modifier 2; +movedown" alias -set_mouse2 "set modifier 0; -movedown" //teams dm location alias alias location "location_$modifier" alias location_0 "say_team [] [I'm @ ${$loc_here}]" alias location_1 "say_team [] [I need help @ ${$loc_here}]" bind kp_end "location" //teams dm command alias alias command "command_$modifier" alias command_0 "say_team [] no weapon [ ${$loc_here} ]" alias command_1 "say_team [] I need rockets [ ${$loc_here} ]" bind kp_del "command" //teams dm command2 alias alias command2 "command2_$modifier" alias command2_0 "say_team [] Affirmative [ ${$loc_here} ]" alias command2_1 "say_team [] Negative [ ${$loc_here} ]" bind end "command2" //teams dm safe alias alias safe "safe_$modifier" alias safe_0 "say_team [] SECURE [ ${$loc_here} ]" alias safe_1 "say_team [] POS LOST" bind pgdn "safe" //teams dm camp alias alias camp "camp_$modifier" alias camp_0 "say_team [] Someone switch positions [ ${$loc_here} ]" alias camp_1 "say_team [] LIFT POS LOST!!!!" bind pgup "camp" //teams alias alias bindx "bindx_$modifier" alias bindx_0 "say_team [] ENEMY QUAD!!! [ ${$loc_here} ]" alias bindx_1 "say_team [] ENEMY QUAD!!! [ ${$loc_here} ]" bind ins "bindx" //teams alias alias bindx2 "bindx2_$modifier" alias bindx2_0 "say_team [] QUAD WEAPON NEEDED!!! [ ${$loc_here} ]" alias bindx2_1 "say_team [] QUAD WEAPON NEEDED!!! [ ${$loc_here} ]" bind home "bindx2" //teams dm avil alias alias avil "avil_$modifier" alias avil_0 "say_team [] QUAD soon!!! [ ${$loc_here} ]" alias avil_1 "say_team [] QUAD soon!!! [ ${$loc_here} ]" bind del "avil" //teams dm drop1 alias alias drop1 "drop1_$modifier" alias drop1_0 "drop rocket launcher;drop rockets;say_team . Dropped RL @ ${$loc_here};wave 4;wave 1" alias drop1_1 "drop railgun;drop slugs;say_team . Dropped Railgun @ ${$loc_here};wave 4;wave 1" alias drop1_2 "drop super shotgun;drop shells;drop shells;say_team . Dropped SSG @ ${$loc_here};wave 4;wave 1" bind kp_downarrow "drop1" //teams dm drop2 alias alias drop2 "drop2_$modifier" alias drop2_0 "drop chaingun;drop bullets;drop bullets;say_team . Dropped Chain @ ${$loc_here};wave 4;wave 1" alias drop2_1 "drop super shotgun;drop shells;drop shells;say_team . Dropped SSG @ ${$loc_here};wave 4;wave 1" bind kp_leftarrow "drop2" //teams dm drop3 alias alias drop3 "drop3_$modifier" alias drop3_0 "drop hyperblaster;drop cells;drop cells;say_team . Dropped Hyper @ ${$loc_here};wave 4;wave 1" alias drop3_1 "drop machinegun;drop bullets;drop bullets;say_team . Dropped Machine Gun @ ${$loc_here};wave 4;wave 1" bind kp_5 "drop3" //teams dm drop4 alias alias drop4 "drop4_$modifier" alias drop4_0 "drop grenade launcher;drop grenades;drop grenades;say_team . Dropped G Launcher @ ${$loc_here};wave 4;wave 1" alias drop4_1 "drop shotgun;drop shells;say_team . Dropped Shotgun @ ${$loc_here};wave 4;wave 1" bind kp_rightarrow "drop4" //teams dm readyup alias alias readyup "readyup_$modifier" alias readyup_0 "ready" alias readyup_1 "notready" bind f10 "readyup" //teams dm teamname1 alias alias teamname1 "teamname1_$modifier" alias teamname1_0 "teamname #devine" alias teamname1_1 "teamname #dev!ne" bind f11 "teamname1" //doublejump alias alias +2j "+moveup;megawait;wait;megawait;wait; -moveup;megawait;wait;megawait;wait; +moveup" alias -2j "-moveup" alias megawait "wait;wait;wait;wait" bind ctrl "+2j" //rocketjump alias alias +rocketjump "set cl_pitchspeed 9999;+lookdown;+moveup;+attack" alias -rocketjump "-attack;-moveup;-lookdown;centerview; set cl_pitchspeed 150" //quad shiz //teams dm die alias alias die "die_$modifier" alias die_0 "use super shotgun" alias die_1 "play quad30s.wav; say_team [] quad +30 [${$loc_here}]" bind mouse4 "die" //teams dm quadtimer2 alias alias move "move_$modifier" alias move_0 "use Machinegun; use Chaingun" alias move_1 "play quad60s.wav; say_team [] quad +60 [${$loc_here}]" bind mouse3 "move" //teams dm quadavil alias alias quadavil "quadavil_$modifier" alias quadavil_0 "use hyperblaster; use Rocket Launcher" alias quadavil_1 "say_team [] [ENEMY @ ${$loc_there}]" bind mwheelup "quadavil" //teams dm quadjump alias alias quadjump "quadjump_$modifier" alias quadjump_0 "use grenades; use Railgun" alias quadjump_1 "say_team [] [ENEMY @ ${$loc_here}]" bind mwheeldown "quadjump" bind a im at ${$loc_here}